Saturday 31 July 2010
Nosferatu page 26
Friday 30 July 2010
Nosferatu double-spread pp24-25
The first double-spread splash I did is a borderline swipe of Frank Miller's RONIN and predicts the advent of Pornface!
Thursday 29 July 2010
Bad Planet
Wednesday 28 July 2010
Tuesday 27 July 2010
Nosferatu pages 20& 21
Saturday 24 July 2010
Nosferatu page 19
Friday 23 July 2010
Thursday 22 July 2010
Wednesday 21 July 2010
Nosferatu page 16
Tuesday 20 July 2010
Nosferatu page 15
Monday 19 July 2010
Nosferatu page 14
Sunday 18 July 2010
Saturday 17 July 2010
Nosferatu page 12
Friday 16 July 2010
Nosferatu page 11
Thursday 15 July 2010
More Starman
Nosferatu page 10
Wednesday 14 July 2010
Nosferatu page 9
Tuesday 13 July 2010
Nosferatu page 8
Monday 12 July 2010
Sunday 11 July 2010
She-Dragon
Nosferatu page 6
Saturday 10 July 2010
Another Pitt page
Nosferatu page 5
Friday 9 July 2010
Ghost Rider Overhaul, pt2
So, disregarding the original cowboy Ghost Rider, we have a few versions to look at; Johnny Blaze with his red hair and sideburns-to-die-for, his kid brother Danny Ketch with his darker and brooding look and. . .
Nosferatu page 4
Thursday 8 July 2010
Ghost Rider Overhaul, pt1
Marvel gave the character another shot in the 90s, sprucing up his look but keeping the core elements while giving him a more hardcore (for comics) edge with the spikes and such. The writing was pretty lousy for the most part, but he still looked cool, especially when Ron Garney or the Kubert’s took a turn at drawing him.
Nic Cage got his superhero vehicle with Ghost Rider and it was a mish-mash of the 70s and 90s versions of the character (ignoring the orange version) and Marvel relaunched Ghost Rider with a return to the 90s model. I was actually a little disappointed with how traditional the movie and marvel’s return to the character was.
Eventually Jason Aaron took the reigns of the book and steered the book through some weird 70s-style goofiness partnered with some gutsy (I’m assuming European) artwork. The dozens of new Ghost Riders showing up was crazy-fun and the plot was opening things up to go in interesting new places with the characters, but, then, it just wrapped up.
Tom’s drawing set me to thinking; I don’t think Ghost Rider’s visual development has gone far enough. I think it’s time to approach it as a conceptual art development process. To do that we have to break down what is essential to the character.
You have to start with the biker-guy.